fundation brush

By admin

Retro naval magic refers to the nostalgic and enchanting allure associated with naval activities from the past. It encapsulates the sense of adventure and mystique that surrounds the world of sailors and seafaring vessels during bygone eras. This concept draws upon the historical significance of naval exploration, trade routes, and maritime warfare to create a sense of fascination and wonder. Retro naval magic transports individuals to a time when wooden ships sailed on uncharted waters, battling against the elements and unknown dangers. The main idea behind retro naval magic lies in the combination of nostalgia and the magical elements associated with the naval world. It evokes a sense of longing for a time marked by grandeur and bravery.


The rogue skills have such a long CD, too. I've been bumping my rogue dexterity up to 20 (some level 16 items are totally crazy for that), but, contrary to the INT schools, the scoundrel cooldowns do not go down that much. They really don't, most of the spells are stuck at 10 turns, even with 20 dext.

name Diana Susanne Walcott age 21 gender female sexuality pansexual role the loyal second morality chaotic good magic type life death magic main power animation reanimation, growth withering in the case of plants minor powers legilimency, healing specialty herbology likes sappy romance novels, roses, plants, mornings, hot tea, record players she was never interested in killing or harming anything, especially not for personal gain. She isn t so opposed to it now, but she has a bit kinder of a way of keeping her own power, by simply being kind to everyone and gaining their respect that way.

Pyro witchcraft revitalization center

It evokes a sense of longing for a time marked by grandeur and bravery. It harkens back to an era when technology was simpler, and the vastness of the ocean was both exciting and daunting. The appeal of retro naval magic lies in the allure of the unknown and the sense of freedom that comes from being out at sea.

Realistic or Modern Villmont College for Witches CS

Rules:
1. No overpowering your characters.
2. No mundanes (nonwitches)
3. Don't submit more than two characters per person so that there won't be too many character sheets. But you can apply for two roles so in case one you liked gets taken you will still have a chance of being accepted.
4. I will accept a limited number of characters so not everyone might get accepted (sorry about that but if the group is too big things tend to get out of hand)
5. Follow RPN rules.​

Spoiler: Violets photo

Roles I really wish to have filled (but you can come up with your own, of course):

New Queen Bee – She was the second most popular girl, always coming in second after the one and only Violet Mayweather in everything from academics, power to popularity but after Violet disappeared she took her place in the secret coven as well as in the trio.

The Loyal Second - Violet’s best and maybe only true friend, she was always ranked third yet Violet and her were as close as it gets. She was and still is loyal to her even after Violet disappeared. She will keep looking for her best friend until she finds out the truth even if others might give up.

The Ice Queen – She is known for her cold personality towards those with little to no power. ‘Mundanes gave her hives’ and in her opinion magic is a sure sign you are favored by the goddess so witches are superior in every way. Surprisingly if you manage to get into her circle of friends she can be a very good friend.

The New Girl – In every story there is a new girl yet this one might not be as ‘new’ as you think. She is a legacy, the secret granddaughter of Theresa Villmont and she wishes to have a coven of her own. Will she form one and become the secret covens rival?

CHARACTER SHEET

Name:
Age: (18-21)
Gender:
S. Orientation: (optional)
Role: (you can pick your own or pick one of the ones mentioned earlier)
Morality: (are they Good? Evil? Neutral? Simply a bad girl/guy, Etc. )

Magic type: (nature witch, divination witch, fire witch, moon witch,… stuff like that, if you need help you can ask me)
Main power: (one power that is their strongest, it would be good if it would fit into their magic type, they can use it without spells or potions)
Two minor powers: (powers they have just like the main one but this one is far less powerful and could even be called a skill)
Specialty: (spells, spell making, potions, runes, herbs, charms, etc… pick one, it should be related to the magic type)

Personality: (two paragraphs + or a list with short explanations of their personality trait)
Biography: (two paragraphs minimum)
Relationships: (will be discuses and decided after characters are accepted)

Likes:
Dislikes:
Fears:


Other (anything else you wish to add, it's optional)

(those not on the list might still be under consideration, unfinished or sadly weren't accepted)

The Loyal Second - Diana Walcott by aurnia
The Outcast - Caleb J. Allan by Pastry
Fourth coven member - Ivy Cassia Warren by Pthenora
The Rebel Aristocrat - Rosario (Rio) Syxir by Shadow Alpha
New Queen Bee - Minerva Night by Maree
The New Girl - Mercedes Zabielski by apolla
The Wholesome One - Anastasia Bextiyar by Miracleist
Hippie Girl - Jessica Greene by Shagranoz
Ezekai Micah Harris by cosowarrior​

Last edited: Nov 19, 2018

aurnia

the heartbreak prince

magic type_life magic
main power_animation/death
or growth/withering in the case of plants
(though she has never
preformed magic to kill someone/
something,
and doesn't plan to)
minor powers_legilimency, healing
specialty_herbology

likes_sappy romance novels, roses,
plants, mornings, hot tea, record
players & records, mundane pop music,
fun/interesting scarves,
cats, dark chocolate, weddings
dislikes_complicated technology, mention
of her darker powers, late nights/all
nighters, disrespect for nature,
liars, discrimination, large
crowds, harming/killing anything
fears_small spaces, needles,
accidentally killing someone/something
(some) favorite songs_ ❤︎.❤︎.❤︎.❤︎.❤︎
familiar_ a male cat named Adonis, who
does not speak except on rare occasion ❤︎

biography_the Walcott family is one of
the most prominent american magical
families, and are known for their
rather ruthless, yet secret and mostly
unseen method of getting and keeping
that status. A family of mostly life/death
magic witches and wizards with but a
few exceptions, there is no shortage
for a wanting of their services in the
magic world and even in the mundane
one. They have lived in the eastern
united states for centuries, ever since
the establishment of the New
England colonies, and Diana is one in a
long line of witches to attend Villmont.
Ever since she was a child, Diana has
been a bit odd compared to her siblings
and the rest of her family; she was
never interested in killing or harming
anything, especially not for personal gain.
This can mostly be attributed to her
personal nanny, an earth witch with
very peaceful tendencies. Diana was
mostly raised by the woman, and
secretly considers her more of a mother
figure than her actual biological mother.

Diana met Violet when they were
both preteens, and grew very close to her
over the years. She likes to consider Violet
the sister she never had- as her two
siblings are boys- and loves the girl with
all of her heart. The two of them
shared everything, and Violet is one of
the only witches to know that Diana
does actually have 'death' powers and
just chooses not to use them. When the
two of them started at Villmont, Diana
was a bit unsure about Violet's decision
for their trio to be the most popular in
the school, and to start the secret coven,
but she went along with it because it was
what Violet wanted to do. She isn't
so opposed to it now, but she has a bit
kinder of a way of keeping her own power,
by simply being kind to everyone and
gaining their respect that way. When
Violet disappeared, Diana was crushed,
and her whole life turned upside-down.
She did not attend her classes for
almost a month- not even herbology- until
she returned with a fierce determination to
find her friend. Now, she is searching, and
she will never stop until she finds Violet-
dead or alive.
other_it is assumed that she is the
least powerful of the trio because she
has never used her darker powers-
and refuses to- and it is believed that
she does not have them by her peers,
which does limit her shown power, though
her family is one of the most
powerful life/death magic families in
america
relationships_
- Violet Mayweather - best friend
- the rest to be determined

diana walcott the amaranth rose // code by pasta
❇︎ b a s i c s

name_diana susanne walcott ,
nicknames_dia / rosey , age_21 ,
birth date_march 13 , gender_female , sexuality_pansexual ,
role_loyal second ,
face claim_keirnan shipka , height_5' 2" , weight_104 lbs ,
morality_chaotic good

Persona

Diana has always been a powerful witch, but
never a boastful or cruel one. A bit of a 'black sheep'
in her family and in her friend group, she has
always had an affinity for plants and nature and
prefers growing and healing arts to the darker side
of her powers. This preference mostly stems from
her kind nature and humble mindset, which direct
her every action. Diana does not believe herself
any better than anyone else, and will not hesitate
to help anyone in any way she can. It pains her that
she cannot help out the mundane world more,
as it seems they are always in need of dire help
from someone like her,
though she does in very small ways occasionally.

A quiet girl and a bit of an old soul,
she is the one that many people - friends or not- go
to for compassion and wisdom. There is very little
that angers her, and despite her delicate exterior
and usual presence, she has a will of steel and a
fierce devotion to her close friends. She is at the
same time a hopeless romantic, and easily
heartbroken. Diana is far too trusting with her heart
and it tends to end up hurting her more than any
other person in the end. None of this, however,
makes her a boring person, and she is almost
never opposed to having a bit of innocent fun.

Spoiler: uncoded cs

name: Diana Susanne Walcott
age: 21
gender: female
sexuality: pansexual
role: the loyal second
morality: chaotic good
magic type: life/death magic
main power: animation/reanimation, growth/withering in the case of plants
minor powers: legilimency, healing
specialty: herbology
likes: sappy romance novels, roses, plants, mornings, hot tea, record players & records, fun/interesting scarves, cats, dark chocolate
dislikes: complicated technology, mention of her darker powers, late nights/all nighters, disrespect for nature, liars, discrimination, large crowds, harming/killing anything
fears: small spaces, needles, accidentally killing someone/something
familiar: a male black cat named Adonis
biography: the Walcott family is one of the most prominent american magical families, and are known for their rather ruthless, yet secret and mostly unseen method of getting and keeping that status. A family of mostly life/death magic witches and wizards with but a few exceptions, there is no shortage for a wanting of their services in the magic world and even in the mundane one. They have lived in the eastern united states for centuries, ever since the establishment of the New England colonies, and Diana is one in a long line of witches to attend Villmont. Ever since she was a child, Diana has been a bit odd compared to her siblings and the rest of her family; she was never interested in killing or harming anything, especially not for personal gain. This can mostly be attributed to her personal nanny, an earth witch with very peaceful tendencies. Diana was mostly raised by the woman, and secretly considers her more of a mother figure than her actual biological mother.
Diana met Violet when they were both preteens, and grew very close to her over the years. She likes to consider Violet the sister she never had- as her two siblings are boys- and loves the girl with all of her heart. The two of them shared everything, and Violet is one of the only witches to know that Diana does actually have 'death' powers and just chooses not to use them. When the two of them started at Villmont, Diana was a bit unsure about Violet's decision for their trio to be the most popular in the school, and to start the secret coven, but she went along with it because it was what Violet wanted to do. She isn't so opposed to it now, but she has a bit kinder of a way of keeping her own power, by simply being kind to everyone and gaining their respect that way. When Violet disappeared, Diana was crushed, and her whole life turned upside-down. She did not attend her classes for almost a month- not even herbology- until she returned with a fierce determination to find her friend. Now, she is searching, and she will never stop until she finds Violet- dead or alive.
relationships: Violet Mayweather: best friend, the rest to be determined
personality: never a boastful or cruel one. A bit of a 'black sheep'
in her family and in her friend group, she has
always had an affinity for plants and nature and
prefers growing and healing arts to the darker side
of her powers. This preference mostly stems from
her kind nature and humble mindset, which direct
her every action. Diana does not believe herself
any better than anyone else, and will not hesitate
to help anyone in any way she can. It pains her that
she cannot help out the mundane world more,
as it seems they are always in need of dire help
from someone like her,
though she does in very small ways occasionally.

A quiet girl and a bit of an old soul,
she is the one that many people - friends or not- go
to for compassion and wisdom. There is very little
that angers her, and despite her delicate exterior
and usual presence, she has a will of steel and a
fierce devotion to her close friends. She is at the
same time a hopeless romantic, and easily
heartbroken. Diana is far too trusting with her heart
and it tends to end up hurting her more than any
other person in the end. None of this, however,
makes her a boring person, and she is almost
never opposed to having a bit of innocent fun.
( i was too lazy to reformat this one, and i have to run so. yeah lol)

Spoiler: gallery Last edited: Nov 14, 2018

Pastry

spiritually disconnected

Name: Caleb J. Allen
Age: 19
Gender: Male
Height: 5'7
Weight: 138 lbs (62.95kg)
S. Orientation: Bisexual
Role: The Outcast
Morality: Evil with Good tendencies.

Magic type: Illusion
Main power: Projecting things that aren't there.
("Alternating Reality")
Two minor powers:
1. Dream Magic (ex. Manipulating beings who sleep, making their dreams either happy, sad, or informing.)
2. Disguise (ex. Changing face shape, making a bird into a tiger. Not going to the extent of total invisibility)
Specialty:
Potions

Personality:
Caleb isn't an outcast for no reason at all. He chooses to be that way. Caleb doesn't associate with the popular groups, didn't join any covens, and most importantly doesn't belong with the nerds. Caleb is just himself. He doesn't have a filter on his tongue and especially won't be putting one on any day soon. Caleb LOVES to mess with people, he doesn't care what they think of him after the fact and appreciates a good joke played on him now and then. Caleb is smart, even though he's rude and aloof, he uses his magic responsibly. He refuses to use his magic irresponsibly. Caleb does have a few good characteristics within him. He's trustworthy. If he says he's going to do something for you, he would. He's loyal. Any friend to him is a friend for life. He's also caring. If a loved one of his is hurt or sick, he would do anything to help them. Finally, He's patient. He would wait years for the simplest of things.
Biography:
"James" grew up in the rural streets of Long Island New York. His father was unknown, and his mother and stepfather were always working, leaving him to tend to his three younger sisters, never going out and most importantly never helping others. His sisters didn't have magical powers like him, but he did since his biological father was a warlock/wizard. "James" was always the "weirdo kid" in the neighborhood, never going outside and when doing so, he would be watching his younger siblings. "James" had discovered his powers one day, at ten years old when he'd gone outside to watch his sisters. As he walked outside, he discovered that a kid from his neighborhood had come up to his siblings and was bullying them. "James" became upset, so upset that he put an illusion on the kid. He made him go insane, his worst fears coming alive and "attacking him". The police were called, the kid was put in a psychiatric hospital. "James" was discovered as a wizard/warlock. His whole family had gone into hiding, flying across the country to Nevada and living there instead. They lost all their money, and it was "James'" fault.

"James" spent the next twelve years working for his family, trying to pay for him and his sisters to go to school and have everything that they need. His name was changed to Caleb J. Allen, and his entire family did the same. Caleb had worked hard in school, graduating top of his class, trying to redeem what he had done to that little boy twelve years ago. The accident taught him to never use his powers out of anger, or frustration.

That was when he got the letter to Villmont. Caleb was excited of this, knowing that he'd never practiced his Illusionary work, he'd now be able to practice it freely. After extreme studying before the school year, Caleb became knowledgeable in Potions work, even though he'd never created potions before. Caleb also practiced his strongest work, Illusions, and Dream Manipulation, by using his sisters and showing them happy things, like butterflies and giving them wonderful dreams. Caleb hasn't worked out his darker side of the Illusions, but he could work something terrifying if he were to get upset.

Relationships: Diana Walcott (Acquaintance),
Mercedes Zabielski - Caleb and Sadie always got along. After greeting one another for the first time in class, and soon discovering that they had similar magic, they soon became friends and studied together frequently in the library. These meetings were of pure academic standards, Caleb learning how to perform his magic and show Sadie his craft, whilst Sadie returning the favor in teaching him her ways of Illusory magic.

Likes: Iced Coffee, ramen, dogs, loyalty, respect, listening to music, the unknown, space, reading, vanilla ice cream.
Dislikes: Vegetables, chocolate, "karma", "horoscopes", conspiracy theories,
Fears: Cold, height, insects, mental illnesses.

Other:
Familiar named Teller.
Teller is a beautiful black crow that acts as a conscience to him. Teller has never left Caleb's side since he found him. They're best friends, with Teller's dark sense of humor and his flirtatious remarks at other men and women, the two are meant for each other. Teller can't talk with his mouth, but he can improve in witches' minds and speak to them that way. Teller "speaks" in an Australian accent, always wanted to be Australian like in the mundane movie "Iron Man", Jarvis. Teller's seen nuzzled in Caleb's shoulder, or perched on his shoulder or backpack, looking at everyone with his dark, watchful eyes.

Fundation brush

Buccaneers, naval battles, and tales of buried treasure all contribute to the enchantment of this concept. It allows individuals to imagine a life full of adventure and explore the untamed elements of nature. Through literature, art, and popular culture, retro naval magic captures the imagination and transports individuals to a time long past. It embodies a romanticized vision of the naval world, a world untouched by modernity and filled with stories of heroism and exploration. Whether through classic novels like "Moby Dick" or films like "Pirates of the Caribbean," retro naval magic continues to capture the fascination of individuals worldwide. It serves as a reminder of the bravery and resilience of sailors who dared to venture into the unknown, and the timeless allure of the ocean. In summary, retro naval magic encompasses the nostalgic and magical aspects of the naval world from the past. It embodies a sense of adventure, wonder, and nostalgia, drawing individuals into a world filled with bravery, exploration, and the allure of the unknown..

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fundation brush

fundation brush